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CDSAE3/CDSAE3_Lian_Lian_Kan/Forms/Leisure_Mode.Designer.cs

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namespace CDSAE3_Lian_Lian_Kan.Forms
{
partial class Leisure_Mode
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
back = new PictureBox();
energy_bar = new ProgressBar();
Score_Label = new Label();
factor = new Label();
time = new Label();
score = new Label();
sp_button = new PictureBox();
search = new PictureBox();
exchange = new PictureBox();
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upper_search = new Item();
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game_Panel = new Panel();
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((System.ComponentModel.ISupportInitialize)back).BeginInit();
((System.ComponentModel.ISupportInitialize)sp_button).BeginInit();
((System.ComponentModel.ISupportInitialize)search).BeginInit();
((System.ComponentModel.ISupportInitialize)exchange).BeginInit();
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game_Panel.SuspendLayout();
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SuspendLayout();
//
// back
//
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back.BackColor = Color.FromArgb(0, 0, 0, 0);
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back.Image = Properties.Resources.left_arrow;
back.Location = new Point(30, 31);
back.Name = "back";
back.Size = new Size(70, 70);
back.SizeMode = PictureBoxSizeMode.Zoom;
back.TabIndex = 1;
back.TabStop = false;
back.Click += back_Click;
//
// energy_bar
//
energy_bar.Location = new Point(644, 48);
energy_bar.Name = "energy_bar";
energy_bar.Size = new Size(386, 34);
energy_bar.Step = 1;
energy_bar.TabIndex = 2;
//
// Score_Label
//
Score_Label.AutoSize = true;
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Score_Label.BackColor = Color.FromArgb(0, 0, 0, 0);
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Score_Label.Font = new Font("Microsoft YaHei UI", 18F);
Score_Label.Location = new Point(1093, 43);
Score_Label.Name = "Score_Label";
Score_Label.Size = new Size(128, 46);
Score_Label.TabIndex = 3;
Score_Label.Text = "分数:";
//
// factor
//
factor.AutoSize = true;
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factor.BackColor = Color.FromArgb(0, 0, 0, 0);
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factor.Font = new Font("Microsoft YaHei UI", 18F);
factor.Location = new Point(578, 42);
factor.Name = "factor";
factor.Size = new Size(59, 46);
factor.TabIndex = 4;
factor.Text = "x1";
//
// time
//
time.AutoSize = true;
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time.BackColor = Color.FromArgb(0, 0, 0, 0);
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time.Font = new Font("Microsoft YaHei UI", 18F);
time.Location = new Point(195, 43);
time.Name = "time";
time.Size = new Size(113, 46);
time.TabIndex = 6;
time.Text = "00:00";
//
// score
//
score.AutoSize = true;
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score.BackColor = Color.FromArgb(0, 0, 0, 0);
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score.Font = new Font("Microsoft YaHei UI", 18F);
score.Location = new Point(1214, 43);
score.Name = "score";
score.Size = new Size(104, 46);
score.TabIndex = 7;
score.Text = "0000";
//
// sp_button
//
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sp_button.BackColor = Color.FromArgb(0, 0, 0, 0);
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sp_button.Image = Properties.Resources.play_buttton;
sp_button.Location = new Point(1350, 31);
sp_button.Name = "sp_button";
sp_button.Size = new Size(70, 70);
sp_button.SizeMode = PictureBoxSizeMode.Zoom;
sp_button.TabIndex = 8;
sp_button.TabStop = false;
sp_button.Click += Sp_button_Click;
//
// search
//
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search.BackColor = Color.FromArgb(0, 0, 0, 0);
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search.Image = Properties.Resources.search;
search.Location = new Point(360, 31);
search.Name = "search";
search.Size = new Size(70, 70);
search.SizeMode = PictureBoxSizeMode.Zoom;
search.TabIndex = 9;
search.TabStop = false;
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search.Click += search_Click;
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//
// exchange
//
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exchange.BackColor = Color.FromArgb(0, 0, 0, 0);
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exchange.Image = Properties.Resources.exchange;
exchange.Location = new Point(455, 31);
exchange.Name = "exchange";
exchange.Size = new Size(70, 70);
exchange.SizeMode = PictureBoxSizeMode.Zoom;
exchange.TabIndex = 10;
exchange.TabStop = false;
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exchange.Click += exchange_Click;
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//
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// upper_search
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//
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upper_search.BackColor = Color.FromArgb(0, 0, 0, 0);
upper_search.Location = new Point(360, 31);
upper_search.Name = "upper_search";
upper_search.Size = new Size(70, 70);
upper_search.TabIndex = 12;
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upper_search.Visible = false;
//
// game_Panel
//
game_Panel.BackColor = Color.FromArgb(50, 0, 0, 0);
game_Panel.Location = new Point(20, 143);
game_Panel.Name = "game_Panel";
game_Panel.Size = new Size(1400, 800);
game_Panel.TabIndex = 0;
//
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// Leisure_Mode
//
AutoScaleDimensions = new SizeF(11F, 24F);
AutoScaleMode = AutoScaleMode.Font;
BackColor = Color.FromArgb(249, 211, 171);
ClientSize = new Size(1439, 960);
Controls.Add(exchange);
Controls.Add(sp_button);
Controls.Add(score);
Controls.Add(time);
Controls.Add(factor);
Controls.Add(Score_Label);
Controls.Add(energy_bar);
Controls.Add(back);
Controls.Add(game_Panel);
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Controls.Add(upper_search);
Controls.Add(search);
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FormBorderStyle = FormBorderStyle.None;
Name = "Leisure_Mode";
Text = "Leisure_Mode";
((System.ComponentModel.ISupportInitialize)back).EndInit();
((System.ComponentModel.ISupportInitialize)sp_button).EndInit();
((System.ComponentModel.ISupportInitialize)search).EndInit();
((System.ComponentModel.ISupportInitialize)exchange).EndInit();
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game_Panel.ResumeLayout(false);
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ResumeLayout(false);
PerformLayout();
}
#endregion
private PictureBox back;
private ProgressBar energy_bar;
private Label Score_Label;
private Label factor;
private Label time;
private Label score;
private PictureBox sp_button;
private PictureBox search;
private PictureBox exchange;
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private Item upper_search;
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private Panel game_Panel;
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}
}