namespace CDSAE3_Lian_Lian_Kan.Forms { partial class Challenge_Mode { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { AudioVisualizerPanel = new Panel(); game_Panel = new Panel(); PausePanel = new Panel(); 返回主菜单 = new Label(); 继续游戏 = new Label(); 游戏暂停 = new Label(); timeLine = new TimeLine(); scoreLabel = new Label(); scoreChangeLabel = new Label(); PausePanel.SuspendLayout(); SuspendLayout(); // // AudioVisualizerPanel // AudioVisualizerPanel.Location = new Point(0, 849); AudioVisualizerPanel.Name = "AudioVisualizerPanel"; AudioVisualizerPanel.Size = new Size(1440, 109); AudioVisualizerPanel.TabIndex = 0; // // game_Panel // game_Panel.BackColor = Color.FromArgb(50, 0, 0, 0); game_Panel.Location = new Point(30, 52); game_Panel.Name = "game_Panel"; game_Panel.Size = new Size(1380, 776); game_Panel.TabIndex = 1; // // PausePanel // PausePanel.BackColor = Color.Black; PausePanel.Controls.Add(返回主菜单); PausePanel.Controls.Add(继续游戏); PausePanel.Controls.Add(游戏暂停); PausePanel.Dock = DockStyle.Fill; PausePanel.Location = new Point(0, 0); PausePanel.Name = "PausePanel"; PausePanel.Size = new Size(1440, 960); PausePanel.TabIndex = 2; // // 返回主菜单 // 返回主菜单.AutoSize = true; 返回主菜单.BackColor = Color.FromArgb(0, 0, 0, 0); 返回主菜单.Font = new Font("Microsoft YaHei UI", 20F); 返回主菜单.ForeColor = Color.White; 返回主菜单.Location = new Point(151, 342); 返回主菜单.Name = "返回主菜单"; 返回主菜单.Size = new Size(222, 52); 返回主菜单.TabIndex = 5; 返回主菜单.Text = "返回主菜单"; 返回主菜单.Visible = false; 返回主菜单.Click += 退出_Click; 返回主菜单.MouseEnter += CanClickLabel_MouseEnter; 返回主菜单.MouseLeave += CanClickLabel_MouseLeave; // // 继续游戏 // 继续游戏.AutoSize = true; 继续游戏.BackColor = Color.FromArgb(0, 0, 0, 0); 继续游戏.Font = new Font("Microsoft YaHei UI", 20F); 继续游戏.ForeColor = Color.White; 继续游戏.Location = new Point(151, 253); 继续游戏.Name = "继续游戏"; 继续游戏.Size = new Size(182, 52); 继续游戏.TabIndex = 4; 继续游戏.Text = "继续游戏"; 继续游戏.Visible = false; 继续游戏.Click += 继续游戏_Click; 继续游戏.MouseEnter += CanClickLabel_MouseEnter; 继续游戏.MouseLeave += CanClickLabel_MouseLeave; // // 游戏暂停 // 游戏暂停.AutoSize = true; 游戏暂停.BackColor = Color.FromArgb(0, 0, 0, 0); 游戏暂停.Font = new Font("Microsoft YaHei UI", 25F); 游戏暂停.ForeColor = Color.FromArgb(192, 192, 255); 游戏暂停.Location = new Point(127, 127); 游戏暂停.Name = "游戏暂停"; 游戏暂停.Size = new Size(228, 65); 游戏暂停.TabIndex = 3; 游戏暂停.Text = "游戏暂停"; 游戏暂停.Visible = false; // // timeLine // timeLine.BackColor = Color.FromArgb(0, 0, 0, 0); timeLine.Location = new Point(0, 0); timeLine.Name = "timeLine"; timeLine.Size = new Size(1440, 10); timeLine.TabIndex = 6; // // scoreLabel // scoreLabel.AutoSize = true; scoreLabel.BackColor = Color.FromArgb(0, 0, 0, 0); scoreLabel.Font = new Font("Microsoft YaHei UI", 20F); scoreLabel.ForeColor = Color.White; scoreLabel.Location = new Point(1106, 23); scoreLabel.Name = "scoreLabel"; scoreLabel.Size = new Size(160, 52); scoreLabel.TabIndex = 0; scoreLabel.Text = "000000"; // // scoreChangeLabel // scoreChangeLabel.AutoSize = true; scoreChangeLabel.BackColor = Color.FromArgb(0, 0, 0, 0); scoreChangeLabel.Font = new Font("Microsoft YaHei UI", 20F); scoreChangeLabel.ForeColor = Color.White; scoreChangeLabel.Location = new Point(1287, 23); scoreChangeLabel.Name = "scoreChangeLabel"; scoreChangeLabel.Size = new Size(144, 52); scoreChangeLabel.TabIndex = 7; scoreChangeLabel.Text = "+1000"; scoreChangeLabel.Visible = false; // // Challenge_Mode // AutoScaleDimensions = new SizeF(11F, 24F); AutoScaleMode = AutoScaleMode.Font; BackColor = Color.Black; ClientSize = new Size(1440, 960); Controls.Add(scoreChangeLabel); Controls.Add(scoreLabel); Controls.Add(timeLine); Controls.Add(game_Panel); Controls.Add(AudioVisualizerPanel); Controls.Add(PausePanel); FormBorderStyle = FormBorderStyle.None; KeyPreview = true; Name = "Challenge_Mode"; Text = "Challenge_Mode"; PausePanel.ResumeLayout(false); PausePanel.PerformLayout(); ResumeLayout(false); PerformLayout(); } #endregion private Panel AudioVisualizerPanel; private Panel game_Panel; private Panel PausePanel; private Label 游戏暂停; private Label 返回主菜单; private Label 继续游戏; private TimeLine timeLine; private Label scoreLabel; private Label scoreChangeLabel; } }