namespace CDSAE3_Lian_Lian_Kan.Forms { partial class Leisure_Mode { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { back = new PictureBox(); energy_bar = new ProgressBar(); Score_Label = new Label(); factor = new Label(); time = new Label(); score = new Label(); sp_button = new PictureBox(); search = new PictureBox(); exchange = new PictureBox(); upper_search = new Item(); game_Panel = new Panel(); ((System.ComponentModel.ISupportInitialize)back).BeginInit(); ((System.ComponentModel.ISupportInitialize)sp_button).BeginInit(); ((System.ComponentModel.ISupportInitialize)search).BeginInit(); ((System.ComponentModel.ISupportInitialize)exchange).BeginInit(); game_Panel.SuspendLayout(); SuspendLayout(); // // back // back.BackColor = Color.FromArgb(0, 0, 0, 0); back.Image = Properties.Resources.left_arrow; back.Location = new Point(30, 31); back.Name = "back"; back.Size = new Size(70, 70); back.SizeMode = PictureBoxSizeMode.Zoom; back.TabIndex = 1; back.TabStop = false; back.Click += back_Click; // // energy_bar // energy_bar.Location = new Point(644, 48); energy_bar.Name = "energy_bar"; energy_bar.Size = new Size(386, 34); energy_bar.Step = 1; energy_bar.TabIndex = 2; // // Score_Label // Score_Label.AutoSize = true; Score_Label.BackColor = Color.FromArgb(0, 0, 0, 0); Score_Label.Font = new Font("Microsoft YaHei UI", 18F); Score_Label.Location = new Point(1093, 43); Score_Label.Name = "Score_Label"; Score_Label.Size = new Size(128, 46); Score_Label.TabIndex = 3; Score_Label.Text = "分数:"; // // factor // factor.AutoSize = true; factor.BackColor = Color.FromArgb(0, 0, 0, 0); factor.Font = new Font("Microsoft YaHei UI", 18F); factor.Location = new Point(578, 42); factor.Name = "factor"; factor.Size = new Size(59, 46); factor.TabIndex = 4; factor.Text = "x1"; // // time // time.AutoSize = true; time.BackColor = Color.FromArgb(0, 0, 0, 0); time.Font = new Font("Microsoft YaHei UI", 18F); time.Location = new Point(195, 43); time.Name = "time"; time.Size = new Size(113, 46); time.TabIndex = 6; time.Text = "00:00"; // // score // score.AutoSize = true; score.BackColor = Color.FromArgb(0, 0, 0, 0); score.Font = new Font("Microsoft YaHei UI", 18F); score.Location = new Point(1214, 43); score.Name = "score"; score.Size = new Size(104, 46); score.TabIndex = 7; score.Text = "0000"; // // sp_button // sp_button.BackColor = Color.FromArgb(0, 0, 0, 0); sp_button.Image = Properties.Resources.play_buttton; sp_button.Location = new Point(1350, 31); sp_button.Name = "sp_button"; sp_button.Size = new Size(70, 70); sp_button.SizeMode = PictureBoxSizeMode.Zoom; sp_button.TabIndex = 8; sp_button.TabStop = false; sp_button.Click += Sp_button_Click; // // search // search.BackColor = Color.FromArgb(0, 0, 0, 0); search.Image = Properties.Resources.search; search.Location = new Point(360, 31); search.Name = "search"; search.Size = new Size(70, 70); search.SizeMode = PictureBoxSizeMode.Zoom; search.TabIndex = 9; search.TabStop = false; search.Click += search_Click; // // exchange // exchange.BackColor = Color.FromArgb(0, 0, 0, 0); exchange.Image = Properties.Resources.exchange; exchange.Location = new Point(455, 31); exchange.Name = "exchange"; exchange.Size = new Size(70, 70); exchange.SizeMode = PictureBoxSizeMode.Zoom; exchange.TabIndex = 10; exchange.TabStop = false; exchange.Click += exchange_Click; // // upper_search // upper_search.BackColor = Color.FromArgb(0, 0, 0, 0); upper_search.Location = new Point(360, 31); upper_search.Name = "upper_search"; upper_search.Size = new Size(70, 70); upper_search.TabIndex = 12; upper_search.Visible = false; // // game_Panel // game_Panel.BackColor = Color.FromArgb(50, 0, 0, 0); game_Panel.Location = new Point(20, 143); game_Panel.Name = "game_Panel"; game_Panel.Size = new Size(1400, 800); game_Panel.TabIndex = 0; // // Leisure_Mode // AutoScaleDimensions = new SizeF(11F, 24F); AutoScaleMode = AutoScaleMode.Font; BackColor = Color.FromArgb(249, 211, 171); ClientSize = new Size(1439, 960); Controls.Add(exchange); Controls.Add(sp_button); Controls.Add(score); Controls.Add(time); Controls.Add(factor); Controls.Add(Score_Label); Controls.Add(energy_bar); Controls.Add(back); Controls.Add(game_Panel); Controls.Add(upper_search); Controls.Add(search); FormBorderStyle = FormBorderStyle.None; Name = "Leisure_Mode"; Text = "Leisure_Mode"; ((System.ComponentModel.ISupportInitialize)back).EndInit(); ((System.ComponentModel.ISupportInitialize)sp_button).EndInit(); ((System.ComponentModel.ISupportInitialize)search).EndInit(); ((System.ComponentModel.ISupportInitialize)exchange).EndInit(); game_Panel.ResumeLayout(false); ResumeLayout(false); PerformLayout(); } #endregion private PictureBox back; private ProgressBar energy_bar; private Label Score_Label; private Label factor; private Label time; private Label score; private PictureBox sp_button; private PictureBox search; private PictureBox exchange; private Item upper_search; private Panel game_Panel; } }