namespace CDSAE3_Lian_Lian_Kan.Forms
{
partial class Challenge_Mode
{
///
/// Required designer variable.
///
private System.ComponentModel.IContainer components = null;
///
/// Clean up any resources being used.
///
/// true if managed resources should be disposed; otherwise, false.
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
///
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
///
private void InitializeComponent()
{
AudioVisualizerPanel = new Panel();
game_Panel = new Panel();
PausePanel = new Panel();
返回主菜单 = new Label();
继续游戏 = new Label();
游戏暂停 = new Label();
timeLine = new TimeLine();
PausePanel.SuspendLayout();
SuspendLayout();
//
// AudioVisualizerPanel
//
AudioVisualizerPanel.Location = new Point(0, 849);
AudioVisualizerPanel.Name = "AudioVisualizerPanel";
AudioVisualizerPanel.Size = new Size(1440, 109);
AudioVisualizerPanel.TabIndex = 0;
//
// game_Panel
//
game_Panel.BackColor = Color.FromArgb(50, 0, 0, 0);
game_Panel.Location = new Point(30, 52);
game_Panel.Name = "game_Panel";
game_Panel.Size = new Size(1380, 776);
game_Panel.TabIndex = 1;
//
// PausePanel
//
PausePanel.BackColor = Color.FromArgb(0, 0, 0);
PausePanel.Controls.Add(返回主菜单);
PausePanel.Controls.Add(继续游戏);
PausePanel.Controls.Add(游戏暂停);
PausePanel.Dock = DockStyle.Fill;
PausePanel.Location = new Point(0, 0);
PausePanel.Name = "PausePanel";
PausePanel.Size = new Size(1440, 960);
PausePanel.TabIndex = 2;
//
// 返回主菜单
//
返回主菜单.AutoSize = true;
返回主菜单.BackColor = Color.FromArgb(0, 0, 0, 0);
返回主菜单.Font = new Font("Microsoft YaHei UI", 20F);
返回主菜单.ForeColor = Color.White;
返回主菜单.Location = new Point(151, 342);
返回主菜单.Name = "返回主菜单";
返回主菜单.Size = new Size(222, 52);
返回主菜单.TabIndex = 5;
返回主菜单.Text = "返回主菜单";
返回主菜单.Visible = false;
返回主菜单.Click += 退出_Click;
返回主菜单.MouseEnter += CanClickLabel_MouseEnter;
返回主菜单.MouseLeave += CanClickLabel_MouseLeave;
//
// 继续游戏
//
继续游戏.AutoSize = true;
继续游戏.BackColor = Color.FromArgb(0, 0, 0, 0);
继续游戏.Font = new Font("Microsoft YaHei UI", 20F);
继续游戏.ForeColor = Color.White;
继续游戏.Location = new Point(151, 253);
继续游戏.Name = "继续游戏";
继续游戏.Size = new Size(182, 52);
继续游戏.TabIndex = 4;
继续游戏.Text = "继续游戏";
继续游戏.Visible = false;
继续游戏.Click += 继续游戏_Click;
继续游戏.MouseEnter += CanClickLabel_MouseEnter;
继续游戏.MouseLeave += CanClickLabel_MouseLeave;
//
// 游戏暂停
//
游戏暂停.AutoSize = true;
游戏暂停.BackColor = Color.FromArgb(0, 0, 0, 0);
游戏暂停.Font = new Font("Microsoft YaHei UI", 25F);
游戏暂停.ForeColor = Color.FromArgb(192, 192, 255);
游戏暂停.Location = new Point(127, 127);
游戏暂停.Name = "游戏暂停";
游戏暂停.Size = new Size(228, 65);
游戏暂停.TabIndex = 3;
游戏暂停.Text = "游戏暂停";
游戏暂停.Visible = false;
//
// timeLine
//
timeLine.BackColor = Color.FromArgb(0, 0, 0, 0);
timeLine.Location = new Point(0, 0);
timeLine.Name = "timeLine";
timeLine.Size = new Size(1440, 10);
timeLine.TabIndex = 6;
//
// Challenge_Mode
//
AutoScaleDimensions = new SizeF(11F, 24F);
AutoScaleMode = AutoScaleMode.Font;
BackColor = Color.Black;
ClientSize = new Size(1440, 960);
Controls.Add(timeLine);
Controls.Add(game_Panel);
Controls.Add(AudioVisualizerPanel);
Controls.Add(PausePanel);
FormBorderStyle = FormBorderStyle.None;
KeyPreview = true;
Name = "Challenge_Mode";
Text = "Challenge_Mode";
PausePanel.ResumeLayout(false);
PausePanel.PerformLayout();
ResumeLayout(false);
}
#endregion
private Panel AudioVisualizerPanel;
private Panel game_Panel;
private Panel PausePanel;
private Label 游戏暂停;
private Label 返回主菜单;
private Label 继续游戏;
private TimeLine timeLine;
}
}